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#hellogames

3 posts3 participants0 posts today

I've been thinking about this game's existential arc lately, and so I thought I would share my first blog post about No Man's Sky, published on Sept 1, 2016 (a little over eight years ago).

nmsspot.com/2016/09/01/a-few-w

"...All my life I have dreamed of exactly this in gaming — an interesting, alternate universe, massive in scale, in which I can freely wander and explore at my own pace. That is what No Man’s Sky is to me, and it’s my observation that many others are similarly moved by the game. The fact that the universe is procedurally generated and that even the game’s creators can’t describe everything that’s out there to be encountered adds to the incredible sense of the unexplored, the alien...."

No Man's Sky Steam recent reviews: Overwhelmingly Positive

“…they never added pay-to-win, they never added microtransasctions or paid DLC, they never made VR as a second game. They didn’t give up on the game or scale their resources back to do it. They didn’t come out and call gamers entitled, they didn’t have loot boxes, they didn’t start work on the next big project or sequel. They didn’t do much of anything except get back to work.”

nmsspot.com/2020/01/09/a-walk-