moar updooting of the ModOhExtraFun! with some agitating skeleton power at your fingertips
https://www.youtube.com/watch?v=HWQ0qrKkYvc
Another thingy! Showing off a fun lil feature
shotguns 2: the shotgunnering'd
Another showcase for Enigmatic Worlds! Starting with a showcase video of the Tazer weapon!
Steam link: https://steam.pm/app/2558730
more weppin ideas for da ModOhExtraFun! (Weapon animation by sgt-shivers!)
Will be going live on #Twitch at 12:30 AM CST will be continuing my playthrough of Brutal Wolfenstein for Doom2 and yes it is exactly what you think it is. I'm a #SmallStreamer so please boost this post and raids are greatly appreciated.
I'd just like to interject for a moment. What you're refering to as Doom, is in fact, GZDoom/Freedoom, or as I've recently taken to calling it, Freedoom plus GZdoom. Doom is not a game that can run on modern operating systems unto itself, but rather another component of a fully functioning GZDoom system made useful by the ZDL Launcher, Zscript and ACL scripting languages, DeePsea editor, and other vital components comprising a fully functioning First-Person Shooter game.
Many gamers play a modified version of the GZDoom system every day, without realizing it. Through a peculiar turn of events, the version of GZdoom which is widely used today is often called Doom, and many of its users are not aware that it is basically the GZDoom system, developed by the GZDoom Project.
There really is a Doom, and these people are playing it, but it is just a part of the game they play. Doom is the WAD: the data file containing levels and graphics for the game engine to access. The WAD is an essential part of a FPS game, but useless by itself; it can only function in the context of a complete FPS game. Doom is normally used in combination with the GZDoom engine: the whole system is basically GZDoom with Doom or Freedoom added, or GZDoom/Freedoom. All the so-called Doom distributions are really distributions of GZdoom!
#Doom #Freedoom #GZdoom #Zdoom #Copypasta
OK so, entering the last stages of development for Enigmatic Worlds!
Gonna take a break for a bit, once im back the last batch of updates before release shall happen, yay!
Here's my favorite screenshots from past months!
Ive entered the "holy shit Sunlust please chill for a second" phase
Still a good time but damn, so many revenants and I'd grudgingly acknowledge they're well used
D#22 (2024-09-09) #Supplice #demo
Supplice is a GZDoom-based #FirstPersonShooter. Assets are made from scratch rather than recycling from other #Doom engine games, but you can still very much "feel" that it's #GZDoom. Has freelook but no jumping.
The game takes place on a people's co-op space colony that comes under attack from bio-mechanical zombies, and it's up to the #FemaleProtagonist to rescue off-screen civilians and blast through the attackers with some fun weapons.
My #Twitch stream of Pina Colada for Doom II with Corruption Cards forever saved to Youtube :
Wow Pina Colada was tough in retrospect using Corruption Cards was a mistake it made the levels even harder please check out my #Twitch stream and please boost this post as I'm a #SmallStreamer
A very happy "That One Brown Pixel on the Side of the Super Shotgun You Can't Ever Unsee" day to those who celebrate